发现优质的 AI Agent 技能

聚合 Claude Skills、LangChain、AutoGPT 等优质资源,助力开发者快速构建智能应用

144,416浏览
2下载资源
1用户
广告位 728x90

共 49758 个技能

🔗

Action Combat System Architecture

This document outlines a robust and flexible architecture for real-time action combat systems. It focuses on the synchronization of state management, collision detection, and a highly extensible damage processing pipeline.

documentopenclawarchivebackup+1
2329
0
🔗

Requirement Analysis Methods

Requirement analysis is the foundation of architectural design. A complete and detailed analysis of project requirements is necessary to lay a solid foundation for architecture and logic design.

aiopenclawarchivebackup+1
2329
0
🔗

Use-Case Driven Prototype Design

Applicable to rapid prototype development (validating gameplay/technology), centered on use cases with rapid iteration.

apiopenclawarchivebackup+1
2329
0
🔗

Architecture Principles & Workflows

来自 openclaw/skills 技能

workflowopenclawarchivebackup+1
2329
0
🔗

Logic Optimization

This document outlines key strategies and patterns for optimizing game logic performance. Optimization should always be driven by data and measurements, focusing on bottlenecks that impact the user experience or target hardware constraints.

aidocumentopenclawarchive+1
2329
0
🔗

Macro Architecture Design

Preliminary design performed after the Feature List is completed.

openclawarchivebackupclawhub
2329
0
🔗

Handling Requirement Changes

The embodiment of architectural robustness.

openclawarchivebackupclawhub
2329
0
🔗

Domain-Driven Design (DDD)

Applicable to core gameplay, scene systems, player data systems, and complex logic modules.

aiopenclawarchivebackup+1
2329
0
🔗

Data-Driven Design

Applicable to lightweight business modules (e.g., Inventory, Shop) centered on data management and display, suitable for Model layer design in MV series architectures.

openclawarchivebackupclawhub
2329
0
🔗

Algorithm & Data Structures

This document provides a reference for selecting and implementing algorithms in game development. It covers generic problem-solving strategies, specialized search techniques, physics calculations, and essential data structures.

documentopenclawarchivebackup+1
2329
0
🔗

Game Architect Skill

Game architecture domain knowledge reference. Provides paradigm selection, system design references for game project architecture.

aiopenclawarchivebackup+1
2329
0
🔗

Animation Shader - Standalone Workflow

> This is the standalone workflow for the Animation Shader skill. Use this when **no external workflow skill** (e.g., OpenSpec, SpecKit) is available. If a workflow skill is active, ignore this file and use the SKILL.md as a domain knowledge reference instead.

aiworkflowopenclawarchive+1
2329
0
广告位 728x90