发现优质的 AI Agent 技能

聚合 Claude Skills、LangChain、AutoGPT 等优质资源,助力开发者快速构建智能应用

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共 47700 个技能

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Password Generator

生成随机安全密码的工具技能。

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Calculator Skill

Perform accurate mathematical calculations using the `calc.py` script.

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Blackjack Strategy Guide

Provides optimal action recommendations based on mathematical probability.

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Voice UI

**自己進化型AIアシスタントUI** - 音声で会話しながら自分自身を改善できる

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Voice UI Context

このファイルはvoice-uiから呼ばれた時のコンテキスト情報です。

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Game Architect - Standalone Workflow

> This is the standalone workflow for the Game Architect skill. Use this when **no external workflow skill** (e.g., OpenSpec, SpecKit) is available. If a workflow skill is active, ignore this file and use the SKILL.md as a domain knowledge reference instead.

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Business Modules & UI Presentation Layer

This reference covers the architecture of business modules (Game Logic) and the Presentation Layer (UI), focusing on separation of concerns and interaction patterns.

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Time Logic & Flow Control

This reference provides a comprehensive overview of mechanisms used to drive and orchestrate game logic over time, from basic frame updates to complex task planning and global flow management.

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Skill System Architecture

This document outlines a flexible and comprehensive architecture for designing game skill systems. The approach is modular, allowing for adaptation to various game genres by composing different data, logic, and event-handling components.

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Scene, Spatial, and Actor Systems

This reference covers the organization of game objects (actors) and the spatial structures used to manage them, which are fundamental for core gameplay and combat systems.

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Narrative System Architecture

This document outlines a comprehensive architecture for designing game narrative systems. The approach covers dialogue, cutscenes, and general storytelling mechanisms, emphasizing a separation between data, logic, and presentation.

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Multiplayer Game Architecture

Reference for networked multiplayer game architecture decisions and system design. Focuses on client-server structure, synchronization models, distributed server components, logic distribution, and communication patterns rather than low-level networking (TCP/UDP, packet framing, encryption).

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